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It’s hard to believe someone would release game like this in 2008 but action dungeon / adventure Scallywag: In the Lair of the Medusa was released by group ARMADA tonight. I can’t believe the distributor tries to sell such a title - there are many freeware games which offer way more fun and better graphic. Anyway, it has just something over 100 MB so if you want to give it a try, you won’t complain about wasted bandwith at least…
Scallywag: In the Lair of the Medusa provides players with a fascinating array of options to explore, making every game a unique experience. Rapius will face dozens of monsters, each with their own strengths and weaknesses, various environmental hazards, and deadly boss encounters. Along the way he’ll learn to craft items, drink potions, eat magic mushrooms, smoke fungus, imbibe booze (from cheap Gobbo ale to lip-smacking Moon River whiskey), and much more. Among other things Rapius can become invisible, diseased, hungover, poisoned, and even a werewolf (hopefully not all at once)!

Rapius must also master his lantern, his source of illumination in the underworld. If the lantern is turned up Rapius will be able to see (and be seen!) further into the void, allowing him to make long range attacks on his foes. If the lantern is turned down, Rapius can attempt to creep past danger, sidestepping beasties he’s not quite ready to tackle.
If the lantern is burning hot and bright, oil is more quickly consumed than when the wick is low. While oil flasks are scattered throughout the adventure, knowing when to flare and when to soften the light is a key strategy to Scallywag: In the Lair of the Medusa.

System requirements:
- Windows 2000 or higher
- 120 MB Hard Disk Space
- DirectX9c compatible video card
- MS Compatible Mouse
- 6X CD ROM
Release name: Scallywag_In_the_Lair_of_the_Medusa-ARMADA
Size: 1 CD, 109 MB, ard-scal
Links: homepage, gamespot, ign, nfo, torrent
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